Our simple game

In the second part of this beginner tutorial, you'll go through:

  • Using JavaScript to reference Game Objects created in Phaser Editor
  • Using keyboard input in Phaser Editor
  • Adding physics to Game Objects in Phaser Editor
  • Setting up a collider in Phaser Editor

Mart continues his journey in Phaser Editor with the goal of adding some interactivity to our simple scene. This involves setting up various things like physics, colliders, and a whole bunch of JavaScript.

This tutorial sheds light on how Phaser Editor and the Phaser framework go hand in hand. Mart is able to set up the scene using visual tools, then use code to fine-tune their behavior. The end result is a very simple game that tests your reaction time.

Read the tutorial