Creating a basic enemy character with movement, health, damage response, and temporary invincibility in a PhaserJS platformer game requires several implementation steps.

This tutorial is for beginner to intermediate game developers who want to add interactive enemies to their mobile platformer games.

You will learn:

  • Sprite Setup and Animation: Import a sprite pack and adding animations.
  • Character Movement: Give a character basic directional velocity and playing the appropriate animation.
  • Managing Health and Damage: Implement a health point (HP) system, inflicting damage and updating HP.
  • Physics: Set up collision boxes of a sprite, tweak game physics such as gravity and the player's jump velocity.

Watch YouTube Tutorial