Help BBC Children in Need make the world's largest Pudsey game!
Learn by creating an exciting game in this free 10 part video course.
Join in the discussion about the next generation of Phaser.
Circle around and pick up passengers as you fly across the islands.
A new easy-to-use themeable GUI library for your Phaser games.
This IDE is updated to support Phaser 2.4.4 and has a new Quick Start guide and fun web site.
Guess the names of as many fruit as you can in 60 seconds based on the clues and letters given.
In the final part of this series we add a custom font, refactor for code reuse and add new objects to slice.
An interesting example of Phaser being used for serious games.
A tutorial about creating a game like 2 Cars using Arcade Physics.
Read about how Owen McNamara converted his Flash game to Phaser.
Use Illuminted.js in your games for real-time lighting effects.
A tutorial about creating a game like Rise Above using Arcade Physics.
The final part of this series covers using the SteamWorks API.
Built by a 4th grade teacher this is an adaptive math teaching game set in space.
Build a Breakout game in this new tutorial from Packt Publishing.
A beautiful cross over between Bingo and Slots.
Match the items to enable your ninja to swipe at the baddies.
A handy guide to adding scoring effects to your games.
A school-boy humor take on Flappy Bird.
An easy to install set of skeleton classes to speed-up development start time.
In part 2 of this series we add lives, game over, particles and special fruits.
Ensure the entire team make it to the top in this fun puzzle game.
Re-create the iOS classic in Part 1 of this tutorial series.
A tasty, fun and frustrating physics baking game.