Auto-completion across the Phaser API with definition jumps and reference selection.
Up to 5 players can blast aliens together in this Chromecast shooter.
A comprehensive tutorial on implementing map pathfinding in your games.
A comprehensive guide to creating the game Minesweeper.
Reduces the CPU usage caused by rendering on idle or static displays.
Solve the puzzles, escape the room and stop the evil wizards.
Creating an html5 game like concentration.
A cute bouncing, dodging, collecting puzzle platformer.
Make hilarious creations, frame your masterpiece and print it out.
The free version of Texture Packer includes Phaser export.
A getting started tutorial and review of the QICI Engine for Phaser.
Release Candidate 1 of Phaser 2.4.5 is out, with 67 updates and fix across the whole API.
Use your spider-skills to swing through the streets of New York City.
In the final part of the tutorial you can now play the game and advance levels.
A faithful recreation of the NES classic, with touch controls for mobile.
In the next part learn how to use Tiled to create the level layouts.
Memorize the mazes and remember the path, as you swipe through this puzzle game.
The first part of the clock destroying game tutorial.
An original mix of math and simple role-playing, ideal for 5 to 10 year olds.
Captain Rogers 2 running on Panasonic TVs.
Save the Yeti's children in this cute combination of a shooter and bust-a-move.
A comprehensive, deterministic roguelike with great character development and dungeons to delve in to.
A tutorial about what Phaser Signals are and how to use them in your own game.
In part 1 of this tutorial you'll get boids flocking together.
An Alpha version of a vertical shoot-em-up with a clever level layout data structure.