Swap and combine even-colored cookies in this delicious match 3 game.
In part 3 the card code created so far is turned in to a simple game.
You're a tired office worker who just can't stop snoozing. Don't let the boss catch you.
A plugin to integrate Web Workers into your game, for offloading CPU intensive work.
A new tutorial on various types of collision handling and responses.
A mathematical game about adding numbers - it's a lot more fun than it sounds, really!
In part 2 of the series the card textures are made to work on mobile GPUs.
A wonderful and challenging two button platformer, can you rescue the love of your life?!
Get the complete source code to the great pipe rotating puzzle game.
An interesting combination of Snake and Minesweeper!
Seamlessly adds in the ability to underline text in a Phaser Text object.
One Man. Infinite Molotovs.
The first part of a new series about creating card games in Phaser, in this part: deck management.
After several months of hard work, with loads of new features and updates, we have published the latest version of Phaser Community Edition.
An interesting mix of the classic game Asteroids with an educational study tool.
A minimal and addictive cushion stacking game for iOS!
Easily visually debug a Particle Emitter with this handy plugin.
A day long web based game development course held in Manchester, UK.
The Drag and Match engine update is completed with object pooling, removable tiles and combos.
The latest game in the Game52 project, one game per week for a year, is a line based puzzler.
Click the characters to repeat the sequence of sounds and movement. Click, don't blink!
The Drag and Match engine is updated with a valid move feature and movement undo.
It's zombie killing time in this awesome and relentless drive 'em up!
How to make a multiplayer online game with Phaser, Socket.io and Node.js.
Easily add sloped tile support to your games with the updated version of this essential plugin.