A Cordova / PhoneGap TypeScript template set-up for easy internationalization.
The original Space is Key Tutorial freshly updated for Phaser 2.6.
A bootstrap project to create games with Phaser + ES6 + Webpack.
A new tutorial and GitHub repo for creating multiplayer Phaser games with SocketCluster.
In the second part of his tutorial, Emanuele adds in a new harder tile type to the game.
Learn how to make a small platformer game, with player, coins and even a lava pit to avoid.
A comprehensive Phaser + ES6 + Webpack2 package to get you developing quicker than ever before.
The base game is enhanced, with a Player, and key / door unlock mechanism.
A plugin to show the FPS rate, frame intervals and performance information.
A tutorial about how to make a game like Knightfall.
How to take advantage of the new features in Phaser CE to improve game rendering performance.
A new tutorial about taking the SameGame engine and adding in object pooling.
A tutorial on using Phaser Array utils to create a rotating bejeweled game.
A new plugin that allows you to step through the frames of a Phaser game.
A small example showing a method of implementing Tilemap collision.
A new beginners tutorial from LoonRide.
A new tutorial that goes through the Phaser Array Utils class in detail.
A lightweight Multiple Timers Manager library.
La Gran Guía de Phaser.js en Español.
Recreate the classic GameBoy game Pyramids of Ra.
In the third part of this series you create a Trainer and different species of Pokemon.
The final SameGame Engine, to download, with 'no more moves' check added.
A variation of the Phaser tank example that can be played with phones as controllers.
10 successful examples of games using the SameGame Engine.
Part 2 of the SameGame Engine Tutorial and Animations are added