An open source dungeon crawler using Phaser 3, TypeScript and public domain assets.
Can you clear the table of jelly by setting off chain reactions of exploding jelly bears?!
In part three of the series textures and coins are included in the game.
The 'Making your First Phaser 3 Game' Tutorial is now available in 8 new languages including Chinese, Spanish and Polish.
A local multiplayer version of Snake with Domination and Deathmatch modes, inspired by Tetris 99.
In the second part of the series player animation and customizations are added.
The hit mobile Crash Arena Turbo Stars game comes to Facebook Instant Games. Build the best fighting machine and become the star of the arena!
The April Phaser Backer Examples are now available including the new Phaser 3D class and no less than 34 examples.
A brand new tutorial covering setting-up in app purchases in Facebook Instant Games.
Classic, fun and entertaining bubble blasting gameplay with lots of variations and game modes on offer.
Codecademy have just launched their first two Phaser courses covering the creation of several games spread over 4 hours worth of content.
The March Phaser Backer Examples are now available including a fully documented Virtual Joystick Plugin and lots of examples.
Enter your own message and then run along a Mario level, hitting the blocks, to reveal it!
Click to advance your brave dwarf warrior along the Bridge of Doom! Fending off goblins, spikes and more on your way.
Part 3 of the animated video series on getting started with Phaser 3, this time using Game Objects.
A tutorial on creating a simple multiplayer game with Phaser 3 and Socket.io, with Phaser headless running on the Authoritative Server.
Make new friends on the train ride home across Tokyo. Take selfies to rack up points while trying (not) to annoy your cute fellow passengers.
Grow a square so it will fit perfectly into the hole in this code-based tutorial.
How to create an Endless Runner style game using just a few lines of code and Arcade Physics.
A one-button platformer. Jump and bound your way around the pixel-art dungeon to get to the exit.
A comprehensive guide on using Perlin Noise to generate an infinite terrain that loads in chunks around the player.
Spread over five fictional days, can you get through a week in the life of a modern black woman?
Take control of a wizard, collect the orbs and escape in this cute 16-bit pixel-art styled platform-shooter.
A Phaser 3 shader that applies a toon shading effect to a Scene, with edge and color level inputs.
In part 2 of the tutorial creating a game like Color Jump coins and comments are added into the source code.