How Evil Mouse Studios went about achieving 60fps in their isometric city game
Create custom easing functions for tweening with your own parameters
Create your own virtual joystick with this tutorial.
Visually distort your game, making everything shake back and forth
Sprites and custom properties for atlas frames
A tutorial on building the game Cyber Orb
Learn how to use these new browser APIs by developing a Phaser game
The process of converting a Phaser game into a native app
Covering image loading, groups, grids and properties
Covering networking with Socket.io
Exploding sprites with Phaser and Shatter.js
How to scale your endless runner game to play it on mobile devices
Creating a Shop with Purchasable Items in a Phaser Game
Part 2 of this tutorial covers smooth following
Part 1 of this tutorial from gameboxZ
Creating and using Bitmap Fonts
Prototype of an endless runner game like Spring Ninja
Advanced: Building composite maps in Phaser using Tiled
Part 1 of this tutorial covers zooming into the world
An Emotion Engine for Games
Using Phaser states, extended classes and Arcade Physics
Create an HTML5 game like “Drop Wizard” with Phaser – patrolling enemies
The Botanist Blog: Tuning Phaser Performance
Create an HTML5 game like “Drop Wizard” with Phaser – player fire, by extending sprite class
A tutorial on making little games for little people